# Core Gameplay Mechanics

#### 📈 Overview

Fracctal TCG is a cross-platform trading card game (TCG) designed to be fair, engaging, and optionally powered by blockchain. Players can earn and spend in-game currencies, participate in balanced ranked PvP, and convert digital assets to NFTs. The game supports both Web2 (traditional) and Web3 (blockchain-enhanced) experiences without sacrificing fairness or accessibility.

<figure><img src="https://899272241-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FlgflfY3peGoL5swSDvpd%2Fuploads%2FvVnjzAHEhDBjVnQS0Oe2%2Fimage.png?alt=media&#x26;token=64bdc0df-9f16-472a-bc02-d26801cc4bd4" alt=""><figcaption><p>Plant monster cards owned by the player</p></figcaption></figure>

**Card Types**

* **Monster:** Units played onto the board with attack, health, and abilities.
* **Spell:** One-time effects such as damage, draw, or buffs.
* **Equipment:** Attach to characters to grant attack, armor, or special effects.
* **Location:** Passive cards that stay on the board with ongoing effects.
* **Trap:** Hidden effects that trigger on specific opponent actions.
* **Fairy Power:** Unique archetype characters that define a player's strategy.

<figure><img src="https://899272241-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FlgflfY3peGoL5swSDvpd%2Fuploads%2FVfSHXiPeRVLWc5KK4fTZ%2Fimage.png?alt=media&#x26;token=6b51a9e2-2b76-424a-9801-0c08894cb2c7" alt=""><figcaption><p>Locations grant benefits based on monster elemental types</p></figcaption></figure>

**Elemental Teams (Factions)**

There are 8 elements that define deck-building synergy and card effects:

* **Plant:** Resilient survivors who heal, grow stronger over time, and overwhelm with natural regeneration.
* **Fire:** Aggressive powerhouses focused on rapid attacks, spell damage, and overwhelming force.
* **Water:** Adaptive strategists who flood the field, cycle resources, and outlast through constant motion.
* **Rock:** Durable juggernauts with armor, heavy hitters, and death-defying defenses.
* **Ice:** Tactical controllers who freeze enemies, delay threats, and turn the tide with devastating storms.
* **Electric:** Unpredictable assaulters who amplify speed, stack buffs, and shock enemies with sudden bursts.
* **Shadow:** Deceptive saboteurs who curse enemies, strike from stealth, and sap strength over time.
* **Psychic:** Masters of mana acceleration, board manipulation, and hand disruption.

Decks typically focus on one or two elements to maximize synergy and benefit from aura and support cards tied to specific teams.

***

{% hint style="info" %}
Want to learn about the game modes? Head to the [Game Modes](https://fracctal-tcg.gitbook.io/fracctal-tcg/basics/game-modes) section to learn more.
{% endhint %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://fracctal-tcg.gitbook.io/fracctal-tcg/getting-started/gameplay.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
